CREC: Capitol Region Education Council
 
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THIS CLASS IS NOT OPEN FOR ENROLLMENT AT THIS TIME!

Gamification & Games for Learning Institute
PLEASE BRING YOUR OWN DEVICE
Gamification is the use of gaming mechanics and elements in non-game situations. Examples of gaming mechanics include points, rewards, narrative, and competition (or cooperation). Gamification is commonly used in education; however, it is not always identified as such. Well-known implementations of gamification in educational settings include the point and leaderboard system represented by the House Hourglasses in the Harry Potter series and even PBIS with its ticketing system, but that’s just the start.
Objectives
Notes
PLEASE BRING YOUR OWN DEVICE.
Award
NO AUTO AWARD
Detailed Information 
Payment PricePayment price
Standard$115.00
Schedule(s):
Online MeetingDateStart TimeEnd TimeTitleLocationAddressRoomInstructor
06/26/20179:00AM2:00PM CREC CENTRAL111 CHARTER OAK AVENUE, HARTFORD, CTCouncil Room - 1st Floor
 
JOSIAH HILLS View Bio